OpenGL ES 官方demo TouchFighter2 下载
时间: 2009-06-11 23:07 点击: 次
本站地址: http://www.cocoachina.com/downloads/TouchFighter2.zip 外站地址: http://macgeeks.cn/trac/iPhone_SDK/browser/wwdc/zip/TouchFighter2.zip TouchFighter2 TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate a
本站地址:
http://www.cocoachina.com/downloads/TouchFighter2.zip
外站地址:
http://macgeeks.cn/trac/iPhone_SDK/browser/wwdc/zip/TouchFighter2.zip
TouchFighter2
TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate accelerometer data, recognize gestures, handle multiplayer, add a movie sequence, and get maximum OpenGL ES performance.
By looking at the code, you'll earn how to organize a large OpenGL game project.
TouchFighter2 uses physics to give realistic movements and collisions.
It uses particle system classes for fire and smoke effects. You can reuse the core game objects in your own game.
Build Requirements
iPhone SDK, Mac OS X 10.5.3
Runtime Requirements
iPhone OS 2.0
http://www.cocoachina.com/downloads/TouchFighter2.zip
外站地址:
http://macgeeks.cn/trac/iPhone_SDK/browser/wwdc/zip/TouchFighter2.zip
TouchFighter2
TouchFighter2 is an OpenGL ES game that shows how to handle and calibrate accelerometer data, recognize gestures, handle multiplayer, add a movie sequence, and get maximum OpenGL ES performance.
By looking at the code, you'll earn how to organize a large OpenGL game project.
TouchFighter2 uses physics to give realistic movements and collisions.
It uses particle system classes for fire and smoke effects. You can reuse the core game objects in your own game.
Build Requirements
iPhone SDK, Mac OS X 10.5.3
Runtime Requirements
iPhone OS 2.0
顶一下(10)
100%
踩一下(0)
0%
发表评论
本类文章点击排行榜
- [06-26] OpenGL ES iPhone 开发-纹理映射
- [06-11] OpenGL ES 官方demo TouchFighter2 下
- [01-26] OpenGL ES 教程
- [05-11] 《深入了解OpenGL》第二讲:顶
- [05-18] 深入了解OpenGL——光照
- [03-31] OpenGL ES 3D物体加载示例
- [05-25] 用OpenGL绘制带箭头的直线的代
- [05-04] OpenGL绘制基本图形单元的方法
- [05-18] OpenGL帧缓存和动画
最近更新
- [05-25] 用OpenGL绘制带箭头的直线的代码
- [05-18] 深入了解OpenGL——光照
- [05-18] OpenGL帧缓存和动画
- [05-11] 《深入了解OpenGL》第二讲:顶点线性变换
- [05-04] OpenGL绘制基本图形单元的方法
- [05-04] opengl es 设置颜色的代码
- [03-31] OpenGL ES 3D物体加载示例
- [03-31] OpenGL ES纹理尺寸限制的处理方法
- [01-26] OpenGL ES 教程


《深入了解OpenGL》第二讲:顶点线性变换